Mechs and Poles Mix in 1920s Landscape
About two years ago, Vice interviewed Polish artist Jakub Rozalski about his evocative work. I only recently discovered Rozalski on Pinterest and found myself drawn to his surrealistic blend of high and low tech. Set in a time known as 1920+, Rozalski's world is based on the 1919-1921 conflict between emerging communist Russia and newly independent Poland. In Vice, Rozalski described his 1920+ series as:
". . . based on the Polish-Soviet War, the Battle of Warsaw, and the harsh realities of the period. The Battle of Warsaw is considered by many historians to be one of the most important in the history of the world because it changed the fate of Europe and stopped the Russian Revolution [from moving west]."
Fantasy Art with the Look of Classic Paintings
In CYSE Magazine, Rozalski described his work as the result of experimenting "with style and technique and, at the moment, I can say that this mix of impressionism and realism, in my own way, suits me the best. Through my work, I try to combine a classical painting style, modern design and interesting concepts."
A Slice of Post-War Dystopia in Scythe
The culmination of Rozalski's 1920+ world is the board game Scythe. A product of Stonemaier Games, Scythe is set in the rubble of smashed empires littering Eastern Europe at the end of World War I. The game allows each player to represent "a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europe. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs."
On his bucolic alternate universe dotted with looming, sinister mechs, Rozalski said, "I think there is also some longing for the world and life closer to nature, which has been aggressively taken by technology and civilization."
I enjoy Rozalski's combination of history and fantasy and look forward to his future endeavors. By the way, he also dabbles in werewolves.